Wednesday, February 17, 2010


It certainly took its sweet time getting there, but BioShock 2 did eventually live up to at least some expectations. When it finally stopped being too colorful, too slow paced, and too afraid to do anything new (when BioShockk 2 finally began and BioShock 1.5 ended) there were only around three hours left. Three short hours to enjoy what the entire game should have been. I cannot help be feel let down, I wanted a whole game of this, not a single evenings entertainment. It's not like sequels to big games are never bigger and better; God of War II, Mass Effect 2, and Uncharted 2 are all proof that lighting can not only strick twice in the same place but hit even harder the second time. BioShock 2 is more along the lines of Halo 2 and Serious Sam 2: good, but not nearly as good as they should have been.

More on BioShock 2 tomorrow, including a blantent spoiler that I really want to talk about. I would let the little girl out of the bag now, but The Misadventures of P.B. Winterbottom just finished downloading and I need to figure out if any game is worth a title that long.

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