Wednesday, March 10, 2010

Pleasant and Unpleasant Surprises.

After three evenings Saw is finished and I was pleasently surprised by the entire thing. It was a movie game not entirely dependent on its source material. It was a puzzle game that avoided repeating itself too much until the very end (though sticking my hand into a toilet full of hypodermic needles lost its affect the first time, much less the fifth). It was a survival horror game that was light on combat and heavy on mood without resorting to demons, devils, or other supernatural hoo-ha. Imagine my surprise when I looked up Zombie Studios and found several Spec Ops games in its past. They really got a quite a few things right here, possibly for the first time as a developer, even if it did take Konami buying the project from the previous publisher and straghtening a few things out. Saw is not a game that anyone needs to own, but it was not a bad way to kill a few evenings while trying to figure out which verision of Final Fantasy XIII to play.

It's going to be the PS3 one, buy the way, but it's not going to be anytime soon. I survived for nearly six months after the release of XII before playing it with no ill affects. The Final Fantasy name no longer holds the sway over me that it did in my youth. I skipped class to wait in line for my pre-ordered copy of VIII, and it was worth it. Nowadays it it much more difficult to get me out of the house, much less to wait in line somewhere.

Watch this:



and be disturbed. The best description I have heard of Hakan is that he looks like an in shape Wario. So much about him is just so wrong that I don't know what else to say.

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