Saturday, May 8, 2010

This combat is pretty goo...ZZZzzz...

Going back to Final Fantasy XIII after a weeks layoff what not as bad as I expected. I remembered all the wrong ways that I wandered the last time I played so I was able to move the plot along at a reasonable pace. As I made my way through the wilderness it became more and more obvious that there are enemies that I am just not supposed to fight right now. I stumbled across a powered of version of boss that I fought about twenty hours ago who sported 1.5 million hit points. I survived for about twenty minutes, did minimal damage, then had me lead character one shot killed. Retry, thankfully, does not actually mean retry. It started me just outside of the bosses attack range, so I turned tail and ran. This is a optional boss there specifically for the post-game, and I am not sure how I feel about that.

It has taken me a bit, but I have found that my favorite part of combat are the few seconds after I select a command that there is nothing for me to do. This is just enough time to grab a drink of beer from my handy chair side table and be back into the action. The down side is that I managed to fall asleep in the middle of one of these gaps. I am really not sure how much I missed, but the other members of the party were able to finish the battle and I regained consciousness to the post battle recap screen. I limped to a save point, then limped off to bed, realizing that combat that literally puts be to sleep probably isn't that good after all.

Off to watch the Midwest Championchips stream and wonder where my balls went.

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