My dance with the very old devil lasted all of one night. I have far too soft a spot for Ratchet and Clank anything to ignore a game in that series when it arrives in my mailbox, even when it is a spin off lie All 4 One. Thankfully I can report that even though it is certainly a mutiplayer focused games Insomniac went the extra and made sure that it was playing be a single person. The game works all by yourself, it just isn't a very good Ratchet and Clank game. Remember Deadlocked? Yeah, this is better than that, but not by much.
Everything feels scaled back to accommodate four simultaneous players. It does not look as good as A Crack in Time, the levels aren't as big and there are almost no puzzles to speak of. What is left are long, linear levels filled with combat and nothing else. There are more than enough weapons to keep this interesting, but they no longer level up with use. Instead you just dump bolts into them to buy upgrades. The leveling function worked in the previous games because it forced you to spend time with all the weapons, even the ones that are just not as cool as the rocket launcher and Mr. Zurkon. Now I can neglect the ice gun and still have it at full power when I need it.
Side note: Mr. Zurkon does not need bolts, his currency is pain.
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Mr. Zurkon will fuck your shit up. |
Even mediocre Ratchet and Clank is more fun than the lion's share of other games, so my complaints are pointless. I knocked it out in three days and it was fun from beginning to end. I will say that there were more laughs this time around; having Dr. Nefarious around the whole time will do that. Insomniac just needs to get around to the next full blown release while avoiding half-assed downloadable excursions like Quest for Booty.
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