Monday, August 13, 2012

Hit CD. Profit.

Having looked over my previous post about Persona 4 Arena I may have been a little over enthusiastic, but not much. It is a very fighting game, but not having played anything that Arc System Works has put out in the past puts me at a bit of a disadvantage. While the combos are not quite as big as Marvel wringing every little bit out of each opportunity is still a must. Many combos are very screen position specific and I don't know which work where. This of course doesn't matter, because I don't know how to do any of them yet.

Where Marvel frustrated me P4A intrigues me. Some success can be had with good defense and mashing the auto-combos. You like like a scrub, something not at all new to me, and they are not at all satisfying. My chosen character has incredible combos that I cannot get close to yet but I can still win matches. This will work until people are wise to a 2 frame uppercut that you can mash the shit out of and start blocking. Seriously, the uppercut isn't even a DP motion, you just hit two buttons at the same time and do damage.



I want to take the game seriously. I want to not have invested in a stick for no reason. I want to be able to do things like this:



There is a combo that starts at 4:05 and ends at 4:25. To trot out an over used term: swag.

...

Tales of Graces f appears to be in the final dungeon. This would be a good thing if I didn't feel terribly under leveled. I have this fear of getting the final boss and not being able to bet him, making the previous forty or so hours a waste of time. This has happened before, but it was several generations ago and I went actually started over and finished them (Final Fantasy Tactics and Xenogears). I don't have that kind of time anymore.

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