Sunday, August 5, 2012

Old habits

I think that Prototype 2 will be ending in a day or two. The last island has degenerated to achievement farming, complicated by tall buildings and a constant onslaught of infected. Heller is fast enough now to run away from anything that he doesn't want to fight, can kill tanks and helicopters in one hit and regenerates health faster than most enemies can take it away. This nigh-invulnerability has made things boring, and it takes a lot to make karate kicking a helicopter out of the air boring.

Tales of Graces f has also hit an unfortunate slump at around the 24 hour mark. I have been walking everywhere instead of using the fast travel shortcuts in an attempt to grind out a few more levels. No matter what I do, though, the boss fights continue to get more difficult. I have spoken about thee hidden but required depth to the combat, and I have made effort to poke around in there and queue up the correct attacks to line up with what things are weak to, but when an enemy has a continue 360 attack with no gaps large enough to mount a counter attack I just don't know what to do. There are are few magic based characters, only if they explained how to change which character you are actively controller it was done twenty hours ago and I forgotten it.

This is precisely why I am loathe to play more than one game at a time. My brain is just not big enough to retain all the pertinent information. One of these two games is worthy of my full attention and the other at least deserves to be finished, and Lollipop Chainsaw is still sitting there, waiting to be played.

First world problems? First world problems.

I ordered by Qanba, but I don't know exactly when it will ship, and they only had the red and white ones.

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