Thursday, December 6, 2012

Who are all these people and why aren't they undead?

Tomorrow's Demo Friday should be interesting. I don't even know what MOBA stands for.


It took around seven hours, but Resident Evil 6 finally did something that was recognizable as 'Resident Evil' beyond herbs and an arbitrary inventory limit. The final boss dies about eight times, each more permanent than the last, to finally come back as a giant zombie eating fly. It stopped be amusing after two or three, but I will admit that his middle form, a giant T-Rex made out of bone with an eyeball in his mouth, was one of the more ridiculous things I have ever seen. The game just kept trying to top itself, in the process moving from 'oh, this is kinda to cool' right past 'damn' to 'are you kidding?'

It is clear that Capcom meant for Resident Evil 6 to be epic is both scope and length. Leon saw the president turned into a zombie, two towns destroyed, the national security adivisor morph into to previously mentioned giant fly, all while chasing after Ada Wong, who may or may not be human, and bumping into Wesker's son and other stars of previous games. Resident Evil's back story makes Mortal Kombat's look simple and sensible; I have no idea who most of these characters are, so putting them all in the same place at the same time did not have the effect they were looking for.

Honestly, they just got in the way and took up what little screen real estate was left because of how close the camera was to Leon's ass all the time.

I have three more sections to go. If the length of the first is any indication I will not get to play the Dragonborn expansion for Skyrim until the end of next week. Such sacrifices.

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