Tuesday, May 13, 2014

This is what we came for

Six or seven months into the new generation and I had yet to have a true next generation moment. Plenty of things had been pretty, Killzone, Killer Instinct and Forza come to mind, but nothing was as jarring as the jump from 2D to 3D or the move from Xbox to Xbox 360. No generational leap, more of a gentle passing of the torch, only the person who passed the torch is still running right along side the recipient.

Last night in inFamous Second Son I was hiding on a rooftop, waiting for the crazy neon bio-terrorist to show up so I could steal her powers. Time passed in what I thought was a cut scene, moving from day to night in spectacular fashion. It didn't look 'real' but it looked really, really good.

And I was wrong, it wasn't a cut scene. The camera swung around and I was in control. I cannot tell you one specific thing that made this transition look so good, probably because it was about a million little things all done correctly that made it work. This is exactly what I was looking for, something for the graphics whore who has had his fill of retro-indie throwbacks. I needed eye candy and inFamous delivers.

The game is pretty good, too, especially after Spider-Man.

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