Thursday, July 31, 2014

I shouldn't like this

I have mentioned several times that I am tired of the new retro-indie games that wear their 16-bit-ness as a badge of honor. New systems are for pretty games, not new games that look like really old games. I have also confessed that I avoid games that use death and repetition as a core game play mechanic. I grow frustrated and bored far to quickly to enjoy them.

Based on those two statements would you guess that I would enjoy Rogue Legacy? Because the three and half hours that disappeared last night say that I did. Even better, I have been thinking about it all day and I want to get back to it as soon as possible.

Games like Dark Souls frustrate me because it feels like I am not making any progress. My interest thrives on progression. If a number goes up or I get new equipment I am satisfied and the next death feels like it was worth it. Rogue Legacy provides this in two ways. First, every new character is different. There are several classes (which aren't quite different enough, but better than nothing) and random bonuses or hindrances that keep each run unique. On top of that equipment and abilities purchased are carried over between generations. Even if a run lasts two minutes, which is a distinct possibility, I am never really starting over.

The game can be frustrating. The three and half hours I spent on it last night nearly ended much earlier when I made a premature attempt at the first boss. He didn't look that tough but I just didn't do enough damage. I finally beat him an hour later by spamming projectiles. It sounds simple but up until then I didn't have enough MP to spam enough projectiles to kill him. All the death had made a difference.

Even better for me is the game has an end. There are four areas, four bosses, then a final area that opens up at the end. Killed bosses carry over, too, which means that success should just be a matter of time. And time I have, there is still nothing big on the horizon. August is pretty weak, especially on the current gen front. Sacred 3 (Xbox 360) and Tales of Xillia 2 (PS3) are the only games on my list.

So the fancy new hardware is used to play a game released months ago on Steam that would probably run on my phone.

1 comment:

  1. I dabbled with Rogue Legacy on my Vita - and the instant retries definitely kept me giving it one more go over and over - but slipping over in to the Ratchet & Clank collection kinda' made me forget about it.

    I really need to make a concerted effort to stick with games.