Tuesday, March 24, 2015

I've played this. Did I play this?

Games blending together in the recesses of my memory is nothing new. I have been playing game regularly since my father brought home the Atari 2600, it's no wonder that I can't keep them all straight. I spent a good portion of my time playing Resident Evil: Revelations 2 last night trying to remember which previous Resident Evil had the enemy with the box on his head and the crazy bus chase sequence.

I had just played it but I couldn't remember the name.

...because it was The Evil Within. What does this have to do with RE:Re2? It is proof that The Evil Within did Resident Evil better than all recent Resident Evils, this one included. It managed that Resident Evil hasn't done in well over a decade: be unsettling. Revelations 2 makes a token attempt at a gory, disquieting atmosphere. This is in total opposition to the sill tone of a game featuring a foul mouthed teenager, contact call backs to the original game's terrible writing and the line (I kid you not):

'We are the unflinching mop that sops up the evils of bio-terrorism and chemical warfare.'

That is not a joke, it is a line in the game.

Aside from being less RE than The Evil Within, how is it? I must say that moving from single large game to episodic releases suits it. It forces the game into bite sized sections, split between two pairs of heroes. Nothing feels large or unmanageable which is good because I can only take writing this bad and movement this stiff for so many hours at a shot.

It also manages to be one long escort mission without sucking, something that should not be possible. The player is responsible for two characters, one who can shoot (Barry and Jill) and one who cannot really fight but can see hidden objects (Moira and creepy little girl). The character not being controlled will take defensive actions, not stand there and die, and they have enough health that there is time to switch to Barry or Jill and save the day.

Yes it would be easier to play the co-op, split screen couch co-op is an option, but I don't know anyone else who is actually playing this game and who would willingly control the creepy, helpless little girl whose only attack is to chuck bricks,

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