Monday, September 14, 2015

Compromise at knife point

I have tried so, so hard to meet Metal Gear Solid V somewhere in the middle of the vast disparity between what I expected the game to be and what it actually is. I expected it to be a linear experience similar to past games and it is the opposite. Instead it is a near narrative free sandbox of all the Metal Gear toys we have come to love but no reason to use them. Fine, I thought, I will invent my own narrative as I have done in the past when wandering through Skyrim having completely forgotten what I was supposed to be doing.

That doesn't work. Metal Gear is not near as good of an open world as an Elder Scrolls games. It is not as good of an open world game as Just Cause 2, Far Cry 4 or just about any other competent, modern game of the type due to its repetitive nature, small world and unimpressive variety of missions. This is Kojima's first shot at an open world game (that I know of) and it shows.

In previous posts I was content to blame my discontent with being bad at the game. This is true, I am very bad at the game because I am very bad at waiting. I do enough waiting in the rest of my life, why should I spend around half of my limited time for games laying down in the weeds waiting for guards to turn around? I want to do things, not wait to do things. I was equally bad at the other games yet very much enjoyed them. I believe that the linear nature made them more forgiving but to know for sure I would need to go back and play one of them again and we all know that is not going to happen.

So I keep playing, looking for what everyone else, from internet friends to the guy who I pay to shove needles in my skin, so love about it. Metal Gear Solid V has its hooks it a great many people, most of whom acknowledge that the narrative is weak but love the rest of the game enough to look past it. This is different than my dalliances with Bloodborne and Galak-Z. I am content with hating those games and plan on making no effort to change my mind. Just thinking about Bloodborne still makes me mad and I played it for all of ninety minutes several months ago.

I wanted to like MGSV. I still do, but its predecessors are held in such high esteem and this is game is so little like them that I am afraid it just isn't going to happen.

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