Tuesday, March 1, 2016

You used to be easy

I have a sickness. This sickness is called Assassin's Creed. I will play anything with that name attached to it and I am not really sure why. The over arching story, if there is one, has been reduced to an annual drip feed of nonsensical plot points and the way the game plays has not evolved much since the second game, though I do maintain that Black Flag was the way, the truth and the life and that Syndicate was actually pretty good.

It is this foolish blind devotion that led me to the first Assassin's Creed Chronicles, a 2.5 D distraction with a tenuous connection to the main games that was just stealthy enough to be interesting but forgiving enough that I could play it without losing my mind. At $10 dollars and two nights of work in was just the right game to play between other, larger ones.

This was also true of the second game, though that comforting mediocre difficulty level had edged a little closer to the standard unforgiving fair that is expected from stealth games. But there was a chase scene in which I had to flee from elephants, so all was forgiven.

Fallout 4 prevented me from playing the third and final Chronicle, Russia, and I remedied that last night. I believe that it the closest to modern day setting that has been used outside of the actual modern day parts of the big games. This means that the assassin carries around a rifle (that he never uses) and it doesn't look silly. It is still the same game with one small exception: that forgiving nature that I liked in the first game and that was slightly less there in the second is gone. This game is hard and not always for the right reasons.

The Russian assassin rescues Anastasia (yes, that Anastasia) at the end of chapter two. Anastasia is holding a rather important box, the piece of eden that was the focal point of first two games, and the assassin wants it. There is a small struggle and a necklace the assassin was wearing touching the box, there is a flash and suddenly Anastasia is possessed by ghost of the female assassin from the first game.

Not a bad set up, but chapter three sees assassin Anastasia on her own, fleeing from her captors with all of the skills of the assassins but none of the equipment. She has a dagger that can only be used for silent kills. No fighting. No smoke bombs. No rope daggers. Just her in her nightgown running for her life.

It was not a good time.

This is the last Assassin's Creed game that I am likely to get for quite some time so I will put up with this unnecessary difficulty spike but I am not going to like it.


  1. You are in abusive relationships with so many games.

  2. Look, they can change! I know they can change!