Monday, July 30, 2018

Shining what?

JRPGs are my guilty pleasure, well one of them anyway, and they devour hours of time and destroy my creative process in equal measure. Shining Resonance Refrain, a remaster of a game that I did not know existed, is serviceable and little more. On top of being an OK action-RPG it has a thin layer of dating sim that I have avoided for the most part. Just like Mass Effect Andromeda I will not being pursuing any romance options because I don't like any of the options, regardless of gender.

Also, may heart belongs to Tali and I still feel bad about siding with the geth, breaking her heart, and then watching her throw herself off of a cliff.

Er, strike all of that. Please.

The problem is that there is nothing to talk about. Tales of Berseria at least had an interesting protagonist and some bizarre insentual undertones to wring my hands over. Ys VIII was more fun to the moment to moment gameplay than it had any right to be. Final Fantasy XV was aggressively terrible in its closing hours so I had something to complain about. Shining Resonance Refrain is the Sprite of video games. It's fine, and I can drink it for a while, but couldn't live on it when there are Coke's (and beers) out there waiting to be consumed.


Slay the Spire may have reached the end of its time. It appears that the only way to get past the second boss is to stoke up on defense cards and play very, very defensively. This is not a good time. Back when I played Magic (poorly) I played black, almost exclusively. Black is not, or at least was not, known for defense. I played cards that would hurt me just as much as they would hurt the opponent, cards like Pestilence and The Lord of the Pit. I want to play Slay the Spire aggressively and that just doesn't work.

You almost had me, game. Almost.

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